Wasteland Extraction Game Cover

๐Ÿ“ƒ Wasteland Extraction GDD

๐ŸŽฎ Core Overview

๐Ÿท๏ธ Genre

Top-down Extraction Shooter

๐ŸŽฏ Gameplay

Enter the Wasteland, eliminate bandits, loot resources, and successfully extract or lose everything you've collected.


๐Ÿ“– Game Description

Dare to enter the Wasteland and challenge fate. This is a brutal fight for survival where you must eliminate bandits to claim precious resources. Every excursion demands ruthless efficiency: secure your valuable loot, and successfully extract. If you die, you lose everything. Are you prepared to pay the ultimate price for survival?


๐Ÿ› ๏ธ Core Mechanics

This section details the primary systems that define the high-stakes core loop of Wasteland Extraction.

๐Ÿ’ฐ Looting and Itemization

  • Scarcity: Resources and high-value gear are scarce and randomly distributed across the map, encouraging exploration and risk.
  • Item Burn (Durability): Items have durability and can be destroyed or repaired at a cost, ensuring a continuous item sink and maintaining value in the economy.
  • Inventory: Players manage a limited inventory space, forcing strategic decisions on what loot is worth the risk.

๐Ÿ—บ๏ธ Procedural Map Generation

  • Replayability: Every instance of the Wasteland is procedurally generated, ensuring unique layouts, extraction points, and enemy placements for high replayability.
  • Dynamic Risk: Loot spawns and danger zones are dynamically placed based on the generated seed, forcing players to constantly adapt their strategies.

โš ๏ธ High-Stakes Extraction

  • Extraction Zones: Players must reach designated extraction zones to secure their loot.
  • The Loss Mechanic: If a player is killed before a successful extraction, all items carried (equipped gear and inventory loot) are permanently lost to the Wasteland.

๐Ÿ›ก๏ธ Combat and Ballistics

  • Armor & Penetration: A detailed ballistics system governs projectile interactions with armor, where successful penetration is based on the difference between the bullet's Penetration value and the armor's Protection value.
  • Weapon Degradation: Weapon performance (e.g. accuracy and recoil) degrades as item durability lowers, requiring active management and repair.

๐Ÿงช Survival Mechanics

Survival elements add a layer of complexity and management to every session.

โค๏ธโ€๐Ÿฉน Health and Provisions

  • Health: The character's primary life pool. Lost health must be restored using medical supplies.
  • Energy & Hydration: Key status effects that must be maintained using provisions (food and water). Failure to maintain these stats results in performance debuffs and, eventually, death.

โ˜ข๏ธ Future: Radiation System

  • The upcoming Radiation System will introduce environmental hazards, requiring specific gear (protective suits) to navigate high-risk, high-reward zones.

๐Ÿ’ป Technical & Design Details

๐Ÿ–ฅ๏ธ Platforms

Web Desktop

๐Ÿ’ก Key References & Inspiration

These titles shaped our vision for core mechanics and atmosphere:

  • Escape from Tarkov / Zero Sievert: The high-stakes, "Extract or Die" premise, intense scavenging loop and complex itemization/ballistics.
  • S.T.A.L.K.E.R / Fallout: The desolate, post-apocalyptic atmosphere, radiation and survival mechanics.

๐ŸŽจ Credits & Asset Sourcing

Tileset

Characters